What began as a thought-experiment to explore how Voice User Interfaces (VUIs) can be incorporated into the healthcare ecosystem, evolved into a collective passion-project that delved into the current state of healthcare, the social and emotional connections that voice interactions can have on a patient’s healing, and how technology can have a meaningful and positive impact on hospital patients and those that care for them.
Each year, millions of people find themselves in a hospital room.
During that time, they may be confined to bed, have limited mobility, or experience movement-related pain. Moreover, a hospital stay can feel socially isolating and anxiety inducing, as the patient has little control over his/her environment and situation.
A study published in the
Journal of Health Environments Research and Design found that
the level of control patients feel they have can affect how quickly they heal — and that has ripple effects beyond the patient. It affects the strain on loved ones, the cost of care for providers and insurers, the amount of time and energy doctors and nurses can allocate to individual patients, and more.
Which led to the question:
how can technology be used to drastically improve the experience for patients, and staff, in a hospital setting?
When we’re sick and feeling vulnerable, it’s especially important to feel in control of our surroundings… Each change [to the hospital experience] can improve the patient and family experience by reducing unnecessary stress and anxiety and enhancing the healing process.
Taking a cue from Microsoft's Inclusive Design manifesto, my "lab partners" Lulu, Antonio, and I focused first on the hospital patient — specifically those with moderate to severe mobility limitations — to align on a targeted and reasonably scoped value proposition.
The healthcare experience revolves around patients and their needs, but it extends beyond the hospital ward and involves many people in addition to the patient. Introducing voice-based and AI-powered devices to patients meant we can also introduce them to hospital staff, loved ones, care advocates, and insurance providers.
Patient vitals could be shared securely with hospital staff, communication between patients and those charged with their care could be streamlined, and simple tasks could be augmented or automated to save time, energy and money.
As my lab partner and I delved deeper into the research, we unearthed pivotal questions:
Starting with what was readily available around the studio and what folks had brought in from home, we divided into three strike-teams — Story, Tech, and Build — and were able to rough out a scale-model hospital room in diorama form in which we could ask the voice-agent (Alexa in this case) to raise or lower the angle of the bed, turn the room lights on or off, or page a nurse.
As we worked, we kept our focus on the core idea that uniting inclusive design with smart devices can significantly improve patient care.
Our diorama prioritizes patient control, quality of care, and connection to loved ones, while also addressing the needs and challenges of the hardworking hospital nursing staff.
We believe that the marriage of inclusive design and connected smart devices has the power to significantly improve the quality and efficiency of patient care.
The evolutionary pace of AI-enabled devices and experiences is entirely dependent upon the pace of acceptance by humans. Voice-based UI is the next logical step in the evolution of fully-formed artificial intelligences, but if trust and ethics are not baked in from the start, humans will quickly and summarily reject this technology.
My plan was to continue and expand on this work — and include the fine folks from Virginia Mason Foundation who'd attended our session at Seattle Interactive Conference 2017 and found our work fascinating (and worthy of investment).
But in 2018 two seismic shifts happened. In January of that year, I was hired as Head of UX for Zonar, so I handed this passion-project off to my lab partners. Shortly thereafter, Smashing Ideas was acquired by Luxoft and the work was shelved.
But I'm proud of the work my team and I did to show that the ideal hospital room experience empowers patients to transition easily from a state of dependence to independence as they prepare to continue their healing at home.
Through our work on the diorama, we were able to:
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